Delivery (Studio) / Audio/Visual Deliverables

Deliverable (A6): Final QC Approved Master & Separate Audio

A full list of all Audio/Visual (Schedule A) deliverables can be found (here).


Due: After QC is approved

Deliver to:  FES Post via Aspera


Summary Of Deliverables

   A) UHD Mezzanine Master (OAR)

   B) UHD Mezzanine Master (16x9 FF)

   C) HD Mezzanine Master (OAR)

   D) HD Mezzanine Master (16x9 FF)

   E) Ungraded UHD 23.98 4444 16bit Full Frame DPX sequence

   F) Final ProTools Project & Audio Stems

See detailed technical requirements and formatting info below.


A) UHD Mezzanine Master (Original Aspect Ratio)

With textless at tail

Video Technical Requirements

Container / Wrapper

Quicktime (.mov)

Program Start

01:00:00:00

Codec

Apple ProRes 4444 XQ

Resolution

3840x2160

Aspect Ratio (Display)

Native (OAR)

Aspect Ratio (Pixel)

1:1

Frame Rate

23.976, 29.97 drop frame (if source)

Scanning Method

Progressive

Color Space

BT.2020

Audio Technical Requirements

Codec

Uncompressed Linear PCM (.wav)

Sample Rate

48kHz

Bit Rate

Highest Possible

Bit Depth

24-bit

Channels

Discrete

Audio Track Layout

Channel 1 - Left Total
Channel 2 - Right Total
Channel 3 - M&E (Fully Filled) L
Channel 4 - M&E (Fully Filled) R
Channel 5 - 5.1 Left
Channel 6 - 5.1 Right
Channel 7 - 5.1 Center
Channel 8 - 5.1 LFE
Channel 9 - 5.1 Left Surround
Channel 10 - 5.1 Right Surround

B) UHD Mezzanine Master (16x9 Full Frame)

Please note: Not all projects will require this item. Please discuss with FES Post.

With textless at tail

Video Technical Requirements

Container / Wrapper

Quicktime (.mov)

Program Start

01:00:00:00

Codec

Apple ProRes 4444 XQ

Resolution

3840x2160

Aspect Ratio (Display)

16x9 Full Frame

Aspect Ratio (Pixel)

1:1

Frame Rate

23.976, 29.97 drop frame (if source)

Scanning Method

Progressive

Color Space

BT.2020

Commercial Blacks

Seamless

Commercial blacks removed (< 15fr)

Audio Technical Requirements

Codec

Uncompressed Linear PCM (.wav)

Sample Rate

48kHz

Bit Rate

Highest Possible

Bit Depth

24-bit

Channels

Discrete

Audio Track Layout

Channel 1 - Left Total
Channel 2 - Right Total
Channel 3 - M&E (Fully Filled) L
Channel 4 - M&E (Fully Filled) R
Channel 5 - 5.1 Left
Channel 6 - 5.1 Right
Channel 7 - 5.1 Center
Channel 8 - 5.1 LFE
Channel 9 - 5.1 Left Surround
Channel 10 - 5.1 Right Surround

C) HD Mezzanine Master (Original Aspect Ratio)

With textless at tail

Video Technical Requirements

Container / Wrapper

Quicktime (.mov)

Program Start

01:00:00:00

Codec

Apple ProRes 422HQ HD

Resolution

1920x1080

Aspect Ratio (Display)

Native (OAR)

Aspect Ratio (Pixel)

1:1

Frame Rate

23.976, 29.97 drop frame (if source)

Scanning Method

Progressive

Color Space

Rec.709

Audio Technical Requirements

Codec

Uncompressed Linear PCM (.wav)

Sample Rate

48kHz

Bit Rate

Highest Possible

Bit Depth

24-bit

Channels

Discrete

Audio Track Layout

Channel 1 - Left Total
Channel 2 - Right Total
Channel 3 - M&E (Fully Filled) L
Channel 4 - M&E (Fully Filled) R
Channel 5 - 5.1 Left
Channel 6 - 5.1 Right
Channel 7 - 5.1 Center
Channel 8 - 5.1 LFE
Channel 9 - 5.1 Left Surround
Channel 10 - 5.1 Right Surround

D) HD Mezzanine Master (16x9 Full Frame)

With textless at tail

Video Technical Requirements

Container / Wrapper

Quicktime (.mov)

Program Start

01:00:00:00

Codec

Apple ProRes 422HQ HD

Resolution

1920x1080

Aspect Ratio (Display)

16x9 1.78

Aspect Ratio (Pixel)

1:1

Frame Rate

23.976, 29.97 drop frame (if source)

Scanning Method

Progressive

Color Space

Rec.709

Audio Technical Requirements

Codec

Uncompressed Linear PCM (.wav)

Sample Rate

48kHz

Bit Rate

Highest Possible

Bit Depth

24-bit

Channels

Discrete

Audio Track Layout

Channel 1 - Left Total
Channel 2 - Right Total
Channel 3 - M&E (Fully Filled) L
Channel 4 - M&E (Fully Filled) R
Channel 5 - 5.1 Left
Channel 6 - 5.1 Right
Channel 7 - 5.1 Center
Channel 8 - 5.1 LFE
Channel 9 - 5.1 Left Surround
Channel 10 - 5.1 Right Surround

Video Master Guidelines

Items A-D above must adhere to the following guidelines:

  • English Stereo LT / RT, M&E Stereo LT/RT, 5.1 English, with textless backgrounds (as defined below).   

  • Picture must start at EXACTLY 01:00:00:00 

  • All text, including main titles and end credits must fall within the 16X9 title-safe area.   

  • Fox Entertainment Studios should be delivered the seamless master.

  • The applicable studio’s logo must be added to all Masters. The logo should be added anywhere there are other animated production logos. A ProRes file of the animated logo will be provided by Fox Entertainment Studios. Please refer to the body of the contract to confirm if there are any credit requirements that will need to be added (e.g. producers credit, presentation credit, etc.) 

  • Additional logos may be required at the beginning of the program. Please contact the post supervisor or your designated Schedule A representative for details and confirmation.

HEAD FORMAT 

00:58:00:00 Roll Up
00:58:30:00 Bars & Tone
00:59:30:00 Black
00:59:40:00 Slate
00:59:50:00 Black
01:00:00:00 Program Begins
(followed by all Production Logos)

PROGRAM TO BE FOLLOWED BY 

60 sec black 
Textless Title Backgrounds 
60 sec black 

Maximum Luminance 700mV

Picture black 0mV

SMPTE 274/ITU 709 

TEXTLESS BACKGROUNDS  

  • Textless backgrounds shall be provided for all parts of the program which contain electronically or photo-chemically generated written information. 

  • Textless background shall also be provided for any visual effects added in that may need to be translated (to be determined by Fox Entertainment Studios in its sole discretion). 

  • A Slate must be inserted on the picture before the start of the Textless Backgrounds identifying them as such. 

  • Textless shot must be cut to cut and include any transition effects (ex. dissolves)

  • Please provide a log with the exact timecode such texted information occurs in the Picture in hour, minute, second and frame format and a description of the scene in which the text exists.  If there is text on picture and Textless is not provided the master will be rejected.  

  • Please note: if there are texted graphics in the film (ex: character sending text message, text bubble graphic on screen), please provide textless material with textless graphic AND clean textless material without any graphic. 

 

A person lying on a couch holding a phone

Description automatically generated

A person lying on a couch looking at a phone

Description automatically generated

A person lying on a couch looking at her phone

Description automatically generated

 

A person using a computer

Description automatically generated

A person using a computer

Description automatically generated

A person using a computer

Description automatically generated

 

File name: 

BARCODE [TITLE-ID+ASSET-TAG]_TITLE_CARD_(VERSION and/or EPISODE)_CODEC_FRAMERATE_ASPECTRATIO_CANVAS_RESOLUTION_LANGUAGE_AUDIO-CHANNELS_TOTAL-RUNTIME.EXTENSION 

Please reach out to your designated Schedule A Representative for Title ID.

ASSET TAG

  • V01 – HD, 23.98
  • V06 – HD, 29.97
  • V07 – HD, 25
  • V08 – 4K/UHD, 23.98
  • V09 – 4K/UHD, 25

File Name Examples:
766V01_MEET_MY_VALENTINE_ProRes422HQ_2398_178_16x9_HD_ENG_10ch_TRT01200522.mov
766V01_MEET_MY_VALENTINE_LIFETIME_ProRes422HQ_2398_178_16x9_HD_ENG_10ch_TRT01263817.mov
766V08_MEET_MY_VALETINE_ProRes4444_2398_240_16x9_4K_ENG_10ch_TRT01200522,mov

E) One (1) Ungraded UHD 23.98 4444 16bit Full Frame DPX sequence (for future exploitation) of QC approved film.

HEAD FORMAT

00:58:00:00 Roll Up
00:58:30:00 Bars & Tone
00:59:30:00 Black
00:59:40:00 Slate
00:59:50:00 Black
01:00:00:00 Program Begins
(followed by all Production Logos) 

PROGRAM TO BE FOLLOWED BY

0:60 sec black 

Textless Title Backgrounds

(see textless details above

0:60 sec black 

F) Final Pro Tools Project File & Audio Stems

1) Final Pro Tools project file with linked media

2) Audio Stems

One (1) set of 2.0 and 5.1 discrete stems for each audio requirement in .wav format:

  • Full Mix (Printmaster)

  • Music & Fully-filled Effects

  • Dialogue

  • Music

  • Effects

Audio Guidelines

Picture Master Audio

  • All audio mixes must be digitally delivered or delivered on a hard drive in .wav format with the Pro-Tools session files included on the disc. All audio mixes in must be continuous timecode 24bit 48Khrz. All audio tracks are to be consolidated (flattened).  
  • Use 79dB spl or 82dB spl as your standard reference level for mixing (depending on the size of the stage is mixing on) 

  • Meet a -24 LKFS (+/- 2 LU) dialog-gated using ITU-R BS.1770-1 measured over the entire program.

  • Maintain +18db (-2 dBFS) maximum level (true-peak) over reference of -20 dBFS, achieved by peak limiting and not lowering the mix level.

Fully Filled Music & Effects

  • The Fully Filled Music and Effects must be completely filled for International Distribution.  This must not be just a combination of the Effects and Music Mixed stems but must be a combination of the Fully Filled Effects stem and the Music stem.  Fully Filled M&E refers to: 

    • All physical action by characters and extras. 

    • All footsteps that can reasonably be expected to be heard from the POV of the camera.  

    • All hand gestures faithfully reproduced, i.e.: hands on tables, legs, arms, sides, clapping, slapping, etc. 

    • All props for example, i.e.: paper, dishes, keys, etc. 

    • All sounds in the domestic mix not included in the domestic effects stem.  If sounds are in the domestic mix and the domestic effects stem, then they must be at a comparable level.  Examples include: applause, traffic, car interiors, industrial sounds, baby cries, dog barks, ambiences, etc. 

  • ME & Optional ME
    • If there are any non-language mouth sounds - kissing, baby cry, screaming, groaning, coughing, grunting, breathing, chewing, sipping, etc. are separate from dialogue, please provide ME with all mouth sounds, and optional ME with all sound effects except the mouth sounds.  
  • Optional Track
    • Walla and non-language specific crowd noises, reactions, cheers to be included in the M&E. Any distinct and/or discernable lines of dialogue or crowd chants should be removed from the walla or crowd stems and instead be provided on the optional track. 

    • On-screen singing of discernable language, should not be included on the M&E. If possible, the singing would split from the background music. If the discernable language singing is split out from music and not overlap with dialogue, the singing should reside on the dialogue track. On-screen singing mixed with or without music should be provided on the optional track. 

    • Background music, with or without lyrics, not synced with on-screen performance should be included within the M&E. 

    • B-roll of TV, Movie or Radio content with discernable language should not be part of the M&E and should be provided on the optional track. 

    • Native/Foreign language, even if not meant to be understood by the characters, should not reside mixed in the M&E. All foreign language should be provided on an optional track.

Audio Stem Configuration & Notes

Full Mix (Printmaster) - 5.1 & Stereo

In the following configuration:

Audio Track Layout

Channel 1 - 5.1 Full Mix Left
Channel 2 - 5.1 Full Mix Right
Channel 3 - 5.1 Full Mix Center
Channel 4 - 5.1 Full Mix LFE
Channel 5 - 5.1 Full Mix Left Surround
Channel 6 - 5.1 Full Mix Right Surround
Channel 7 - Stereo Full Mix Left Total
Channel 8 - Stereo Full Mix Right Total

Music & Fully Filled Effects - 5.1 & Stereo

Must be free of any intelligible dialogue, in the following configuration:

Audio Track Layout

Channel 1 - 5.1 M&E Left
Channel 2 - 5.1 M&E Right
Channel 3 - 5.1 M&E Center
Channel 4 - 5.1 M&E LFE
Channel 5 - 5.1 M&E Left Surround
Channel 6 - 5.1 M&E Right Surround
Channel 7 - Stereo M&E Left Total
Channel 8 - Stereo M&E Right Total

Dialogue - 5.1 & Stereo

In the following configuration:

Audio Track Layout

Channel 1 - 5.1 Dialogue Stem Left
Channel 2 - 5.1 Dialogue Stem Right
Channel 3 - 5.1 Dialogue Stem Center
Channel 4 - 5.1 Dialogue Stem LFE
Channel 5 - 5.1 Dialogue Stem Left Surround
Channel 6 - 5.1 Dialogue Stem Right Surround
Channel 7 - Stereo Dialogue Stem Left
Channel 8 - Stereo Dialogue Stem Right

Fully Filled Effects - 5.1 & Stereo

This stem includes the Domestic effects stem with the filled Foley and Production FX. 

This is the fully filled effects stem minus music in the following configuration:

Audio Track Layout

Channel 1 - 5.1 Effects Stem Left
Channel 2 - 5.1 Effects Stem Right
Channel 3 - 5.1 Effects Stem Center
Channel 4 - 5.1 Effects Stem LFE
Channel 5 - 5.1 Effects Stem Left Surround
Channel 6 - 5.1 Effects Stem Right Surround
Channel 7 - Stereo Effects Stem Left
Channel 8 - Stereo Effects Stem Right

Add'l Tracks: 

2 additional tracks of mono
or stereo M&E optional materials. 

Examples: choirs, tv or radio broadcast,
grunts, foreign dialogue, crow reactions, etc. 

Music- 5.1 & Stereo

In the following configuration:

Audio Track Layout

Channel 1 - 5.1 Music Stem Left
Channel 2 - 5.1 Music Stem Right
Channel 3 - 5.1 Music Stem Center
Channel 4 - 5.1 Music Stem LFE
Channel 5 - 5.1 Music Stem Left Surround
Channel 6 - 5.1 Music Stem Right Surround
Channel 7 - Stereo Music Stem Left
Channel 8 - Stereo Music Stem Right

 

File name: 
BARCODE [TITLE-ID+ASSET-TAG]_TITLE_(FRAMERATE/VERSION/EPISODE)_STEM_TYPE_LANGUAGE_MIX_MAPPING.EXTENSION

Please reach out to your designated Schedule A Representative at Fox Entertainment Studios for Title ID

Asset Tag

  • A01 – Full Mix, Stereo
  • A11 – Full Mix, Surround
  • A21 – Fully Filled ME, Stereo
  • A31 – Fully Filled ME, Surround
  • A41 – Dialogue, Stereo
  • A51 – Dialogue, Surround
  • A61 – Music, Stereo
  • A71 – Music, Surround
  • A81 – Fully Filled Effects, Stereo
  • A91 – Fully Filled Effects, Surround
  •  + 1 – Additional Stem Types

Examples:
318A01_3_TIMES_A_CHARM_FullMix_ENG_20_L.wav
318A51_3_TIMES_A_CHARM_DX_ENG_51_C.wav
318A22_3_TIMES_A_CHARM_MENOWALLA_ENG_20_L.wav
318A32_3_TIMES_A_CHARM_MEOPTIONAL_ENG_51_C.wav